My humble collection of custom tools for Autodesk Softimage currently includes:
- Cubic Bezier Curve Node for Softimage ICE: Compiled C++ ICE node for constraining points and objects to Bezier curves.
- Geometry Constraint: Constrains an object to the surface of a polymesh.
- Glossy Reflection and Refraction Shaders for 3Delight for Softimage: These use 3Delight’s point clouds to generate glossy reflections and refractions on the cheap.
- Set Default Display Options Plug-In: Set the default viewport settings for new scenes once and for all.
- Shape Tools collection: Useful for anyone doing facial animation using blend shapes.
- UV Geometry Constraint: Constrains an object to the surface of a polymesh using UV coordinates of a texture map.
