ShaderOp.com

ShaderOp.com

  • UV Geometry Constraint Plug-In
    Posted in Graphics on Oct 24, 2009

    Shortly after releasing the geometry constraint plug-in, someone on the CGTalk forums asked if it was possible to extend it to allow of random or uniform placement of several objects on the surface of a polygonal mesh. After some head scratching and bouncing of ideas, I thought that the most flexible solution would be to [...]

  • An Update to the Geometry Constraint Plug-In
    Posted in Graphics on Oct 3, 2009

    By popular demand, the Geometry Constraint plug-in for Softimage gets an update and a new way to stick geometry to a polygonal surface.

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