ShaderOp.com

ShaderOp.com

  • Geometry Constraint Plug-In
    Posted in Graphics on Sep 29, 2009

    Similar to the built-in Autodesk Softimage surface constraint, but works with polygonal meshes as opposed to just NURBS surfaces.

  • Two New Plug-Ins for Softimage
    Posted in Graphics on Sep 23, 2009

    I have been working on a character rig for Softimage based on the Andy Rig for Maya, and I had to write a couple of plug-ins to automate some tasks. Well, I technically had to write just one; the other is just a little itch that I had been wanting to scratch for a while. [...]

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